Design patterns with Visual Objects and Vulcan.NET
01.12.06
Kategorie: Vulcan.Net
The two-part session by Meinhard Schnoor-Matriciani introduces you to the use of design patterns with Visual Objects and Vulcan.NET. Based on the known patterns of the „Gang of Four“, our lecturer demonstrates the use of successful design patterns by presenting specific examples.
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Design patterns represent a generally recognised solution for a class of problems. The term was originally used in the field of architecture where pattern solutions are also available to solve certain problems. The clear distinction between patterns and problems results in a type of vocabulary that enables developers to communicate at a very high level of analysis long before the technical implementation.

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